What is PTS in Basketball

Statistics is a science that studies how to plan, collect, analyze, then interpret, and finally present data. In short, statistics is a science concerned with data, and statistics is the data itself. About a year ago, I did a socialization about the importance of statistics in basketball. I did socialization through several channels, such as: Mainbasket, Instagram, YouTube, and classes called "Cennayang Class". On my way to socialize, there are basic problems faced, namely there are basketball lovers who can't read box scores. This happened because they did not understand the terms in the box score. Based on this problem, I want to help basketball lovers to recognize the terms in the box score. Attempts to shoot directly into the ring by a player with the aim of scoring. Efforts to shoot that culminate in the productivity of the numbers. Percentage of successful shots that culminate in numerical productivity (FGM) compared to shot attempts (FGA). Productivity of the resulting numbers in the two-digit or three-digit area. Attempts to shoot directly into the ring made in the two-point or three-point area. Attempted unmarked fire from behind the free fire line after a player has been fouled by an enemy. There are many ways to get free shots, but in general free shots can be earned when a player is fouled while making a shot.

39;s free shot attempt (FTA) that does not result in a point.

Free shot attempt (FTA) which ended with an increase in the productivity of the numbers. Percentage of successful shots ending with an increase in numerical productivity (FTM) compared to free shot attempts (FTA). Is the total success of getting the ball bounce from the offensive rebound and defensive rebound. A situation where a player from the attacking team manages to get the rebound from a shot attempt (FGA) or a free-kick attempt (FTA), whether it's an own shot or a teammate's attempt, which doesn't result in a point. A condition where a player from the defending team manages to reach the rebound from a shot attempt (FGA) or an opponent's free shot attempt (FTA) that does not result in a point. An award given to a player who provides a pass to a teammate to continue with a shot attempt so that it ends with a score. Errors made by players from the attacking team that end in the transfer of control to the defending team. This error occurs when a team loses possession before a player has attempted a shot. Examples of errors, namely 24 seconds, 8 seconds, and wrong passes so that the ball can be stolen by the opponent.

Number productivity owned by players through successful two-pointers, three-pointers and free shots.

An event when a defending player steals from an attacking player causing a transfer of control. An award given to a defender when he makes contact with a player who attempts a shot so that the defender manages to hold the ball from an opponent's shot attempt. Violations committed by players or coaches for violating the rules of basketball games. If personal fouls (PF) are given to a player or coach who violates the rules of a basketball match, then drawn fouls (FD) apply otherwise, namely the violation is charged to the player who has been violated. Calculation of the difference in scores when a player enters the field until he leaves the field. The difference is added until the game ends, so that a measurement can be made of the impact a player has on the game's score when that player is on the field. A simple understanding of the efficiency of players by calculating the contribution given to the team (points, rebounds, assists, steals, blocked shots) minus the burden made (turnovers, field goal misses, and free throw misses). Number productivity owned by players through successful two-pointers, three-pointers and free shots. The above terms can be found in the traditional box score. By knowing these terms, basketball lovers can find out the facts on the field in the form of numbers. Based on that fact, basketball lovers can make plans to present data on target.

Sword Art Online is a Japanese light novel series written by Reki Kawahara with accompanying illustrations drawn by abec. The series takes place in the near-future and focuses on various virtual reality MMORPG worlds. ASCII Media Works began publishing the novels on April 10, 2009 under their Dengeki Bunko imprint. Russia. With more than 16 million copies in print worldwide, there are future plans for publications in Germany, Italy, Austria, Switzerland, Vietnam and others. Kawahara also began writing a parallel series of light novels titled Sword Art Online: Progressive, a spin-off that focuses on the clearing of Aincrad, unlike the Aincrad stories of the main series. As of June 10, 2021, eight volumes have been published as part of the Progressive series. In addition to the original storyline of Sword Art Online and Sword Art Online: Progressive, Kawahara has also written and published Sword Art Online side stories. Accel World, have been sold at Comitia, Dengeki Bunko's Fair and have come along with the limited edition Blu-Ray/DVD Sword Art Online compilation volumes.

Before Sword Art Online was published, Kawahara had posted Sword Art Online novels on his website and there are still a few side stories on Sword Art Online, although the original novels have been removed. In addition, Kawahara has published a side story of Sword Art Online in one of his other works, Accel World. In the tenth volume of Accel World, there is a chapter where it depicts a cross over between Sword Art Online and Accel World. Several of the side stories that he has released are in a collection called the Sword Art Online Material Edition, sold at the Comitia dōjinshi-selling event, which range from novels to manga. However, all of the art in the Material Editions is drawn by Kawahara himself. Aside from the light novels written by Kawahara, there are also two spin-offs written by other authors with supervision by him. The first one is Sword Art Online Alternative: Gun Gale Online series written by Keiichi Sigsawa and illustrated by Kouhaku Kuroboshi, while the other is Sword Art Online Alternative: Clover's Regret, written by Watase Souichirou and illustrated by Ginta. While both of these series take place in the same world as the main series written by Kawahara, they each feature different characters as the focus compared to the main series.

Afterword of the first light novel volume.(April 2009).1〉アインクラッド (電撃文庫) (in Japanese).26 V (in Japanese).(October 2012).1 (電撃文庫) (in Japanese).(June 2021).8 (電撃文庫) (in Japanese). Kawahara, Reki.(in Japanese).

Sword Art Online"Light Novel and Manga Release Details Listed". Kawahara, Reki (22 April 2014). Sword Art Online 1: Aincrad.(10 August 2009).2〉アインクラッド (電撃文庫) (in Japanese). Sword Art Online 2: Aincrad.(10 December 2009).3〉フェアリィ・ダンス (電撃文庫) (in Japanese). Sword Art Online 3: Fairy Dance.(April 2010).4〉フェアリィ・ダンス (電撃文庫) (in Japanese). Sword Art Online 4: Fairy Dance.(August 2010).5〉ファントム・バレット (電撃文庫) (in Japanese).

10 February 2012).(9) (電撃文庫) (in Japanese).

Sword Art Online 5. Yen On.(December 2010).(6) (電撃文庫) (in Japanese). Sword Art Online 6. Yen On.(April 2011).7〉マザーズ・ロザリオ (電撃文庫) (in Japanese). Sword Art Online 7. Yen On.(August 2011).8〉アーリー・アンド・レイト (電撃文庫) (in Japanese). Sword Art Online 8. Yen On. (10 February 2012).(9) (電撃文庫) (in Japanese). Sword Art Online 9. Yen On.(July 2012).10〉アリシゼーション・ランニング (電撃文庫) (in Japanese).

Sword Art Online 13. Yen On.14 (in Japanese).

Sword Art Online 10. Yen On.(December 2012).11 (電撃文庫) (in Japanese). Sword Art Online 11. Yen On.(April 2013).(12) (電撃文庫) (in Japanese). Sword Art Online 12. Yen On.(10 August 2013).(13) (in Japanese). Sword Art Online 13. Yen On.14 (in Japanese). Sword Art Online 14. Yen On. 15 (in Japanese). Sword Art Online 15. Yen On.(in Japanese).

Sword Art Online 16. Yen On.17 (in Japanese). Sword Art Online 17. Yen On.18 (in Japanese). Sword Art Online 18. Yen On. Yen Press (November 12, 2019). "Hi! Thanks for bringing this to our attention. Sword Art Online 18 is being released January 7th. We'll be sure to have the paperback listing on our site updated as soon as possible".19 (in Japanese). Sword Art Online 19. Yen On.20 (in Japanese). Sword Art Online 20. Yen On. 21 (in Japanese).22 (in Japanese).


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